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The Inventory is where the player can store items. Inventory can be opened by pressing "G" by default, or "Tab" if the inventory was the last menu you were in.

The 'Hands' space is the only part of the inventory you have by default, and any items that may be equipped in the "Hands" slot can be bound to a key, by clicking on the item, then hitting a number between 3-9, and 0.

Below the model of your character, you have two slots for your Primary and Secondary weapon, used with 1 and 2.

You may obtain more inventory space by wearing clothing, such as a shirt, pants, vest, or backpack item. Different clothing has varying inventory spaces it gives. Below are tables of what each clothing item gives. The items that increase the inventory size the most are marked with an asterisk (*).

Size (w x h) Size (total) Name
8x7* 56 Alicepack
8x5 40 Spec Ops Rucksack
5x7 35 Travelpack
6x5 30 Leather Pack
7x4 28 Daypack, Dufflebag
4x2 8 Diving Tank
Size (w x h) Size (total) Name
5x4* 20 Military Vest, Police Vest
6x3 18 Spec Ops Vest
4x4 16 Poncho
5x3 15 Sweatervest
4x3 12 Civilian Armor, Ghillie Vest
3x2 6 Makeshift Armor
Size (w x h) Name
7x3* Thief Top
6x3 Forest Military TopDesert Military Top, Police Top, Parka
5x3 Firefighter Top, Leather Top, Hoodie
5x2 Shirt
3x2 Prisoner Top
Size (w x h) Name
6x3* Cargo Pants, Thief Bottom
5x3 Police Bottom, Leather Bottom
4x3 Forest Military Bottom, Desert Military Bottom
5x2 Prisoner Bottom

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