Quality is a game mechanic which prevents the player from using an item without any consequences. Items can spawn with a set Quality, and will degrade over the time it is used in tasks or crafting, however, when playing on easy mode all items except for arrows stay at 100% Quality. As of now, supplies such as the Blowtorch will not have negative effects on repairing items. Quality is indicated by a small number and color on the item. When an item is below 47% Quality, it will start to produce negative effects when used. Food will lower the player's vitality level, clothes will protect the player less effectively, firearms will decrease in accuracy and melee will deal less damage. However, things such as bandages or barbed wire, won't have any Quality.
It is possible to repair an item's Quality. To do this, one must open the crafting menu, and go to the "repair" section. The method of repair and items used differ by the items.
In order to 'repair' a drink, you must grab a drink of any percentage, and 1 unit of tablets.
Most of the weapons require the Engineer skill to be leveled up in order to be repaired.
- Only on Easy does every item stay at 100%, with the exceptions of arrows and barrel attachments.