Indeed, I have acquired a server courtesy of Axel Hosting and its features will be up to the community of the wiki!
The front page poll has concluded that ~55% of those who voted prefer a vanilla server, so I willnot be adding any mods in the near future. The base rocket mod was installed onto the server by default, but no other mods were added.
I'm still working on adjusting the server's config file. Reply to this thread with your opinion on the current values, it goes a long way to optimize the gameplay for a fair and unique experience. You can view the config values on the server's info page in-game before you connect.
Weekend Server Event?
PSST... I'll be on the lookout for an active server admin.
I don't think there's really much point in having a 100% vanilla server, there're already a few of those on the server list so we might as well tell people to join on of those. We should try and at least make it unique.
Ah, apparently it is set to be easier. I feel cheated out of easiness. :(
Virus is currently set to kill faster, though, starting at 75% instead of default 50%.
And by no means are zombie bosses deserved to be anywhere near the easier factors. x.x They spawn in the worst of spots that perfectly match their variant.
Flamethrower and Lightningshock right next to each other... Groundpounder at the industrial factory... Flamethrower in a cave... Lightningshock in a very open town that is driven through by everyone...
plz murder them beyond existence and it'll be true easy. :)
(Oh, and Domo said the lack of hitmarkers is evil.)
EDIT: Conclusion - server is evil, not hard.
If you wanted to just freely be able to use any mods you could just make a custom version of Hawaii and upload it to the Workshop. Only notable downside would just be having to download the map.